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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 axe Weapon 1%
2 bash Combat 35%
3 battle rage Combat 30%
4 dagger Weapon 1%
5 deadeye Defense 33%
6 detect traps Technical 45%
7 dodge Defense 30%
8 enhanced damage Combat 45%
9 exotic Weapon 50%
10 fast healing Technical 20%
11 feign death Defense 58%
12 feign illness Defense 40%
13 feign knowledge Mystical 18%
14 feign love Technical 66%
15 feign presence Technical 26%
16 flail Weapon 1%
17 frothing rage Technical 55%
18 halberd Weapon 9%
19 hand to hand Combat 1%
20 hide Technical 30%
21 hook Weapon 9%
22 lay out Combat 55%
23 lore Mystical 30%
24 magical items Mystical 5%
25 magical wand Weapon 68%
26 marksmanship Weapon 60%
27 meditation Mystical 40%
28 parry Defense 15%
29 peek Technical 45%
30 perception Technical 1%
31 raise dukes Combat 35%
32 raise hell Defense 76%
33 raise stakes Combat 67%
34 scan Technical 40%
35 scythe Weapon 7%
36 second attack Combat 35%
37 shield block Defense 25%
38 slit armor Technical 22%
39 slit purse Technical 30%
40 slit tendon Combat 1%
41 slit throat Combat 10%
42 spear Weapon 5%
43 staff Weapon 6%
44 strike a match Combat 34%
45 strike at the heart Combat 33%
46 strike blow Combat 14%
47 strike down Combat 43%
48 strike of death Combat 90%
49 strike of pain Combat 11%
50 sweep Weapon 15%
51 sword Weapon 1%
52 third attack Combat 55%
53 throwing Combat 15%
54 throwing axe Weapon 16%
55 throwing spear Weapon 16%
56 whip Weapon 1%
57 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 arcane blast Chaosmancy 231–231 88%
3 beacon Enchantment 125–300 22%
4 blindness Illusion 55–137 35%
5 blink Summoning 125–300 35%
6 calm Alteration 47–120 28%
7 change sex Alteration 72–175 50%
8 charm Enchantment 49–125 30%
9 chill touch Necromancy 20–62 5%
10 circle of fire Conjuration 101–237 75%
11 color spray Illusion 37–100 20%
12 concentration Metamancy 49–125 30%
13 confusion Chaos 89–212 65%
14 conjure elemental Papyrimancy 187–187 85%
15 control winds Summoning 101–237 75%
16 convocation Conjuration 33–90 16%
17 counterspell Abjuration 77–185 54%
18 curse Enchantment 60–150 40%
19 deafen Chaos 50–100 15%
20 death grip Alteration 55–137 35%
21 delay reincarnation Necromancy 128–297 99%
22 detect illusion Divination 82–197 59%
23 detect invisibility Divination 32–87 15%
24 detect magic Divination 15–50 0%
25 disjunction Necromancy 175–400 99%
26 dispel area Abjuration 101–237 75%
27 dispel magic Abjuration 72–175 50%
28 eldritch blast Chaosmancy 206–206 77%
29 energy drain Necromancy 78–187 55%
30 enervation Necromancy 100–225 67%
31 erase Alteration 72–175 50%
32 evil eye Chaos 23–67 7%
33 famine Necromancy 66–162 45%
34 fatigue Necromancy 65–150 35%
35 fireball Conjuration 43–112 25%
36 flame wind Alteration 86–205 62%
37 frost Conjuration 72–175 50%
38 gate travel Chaos 200–425 75%
39 hands of wind Conjuration 85–202 61%
40 harm Necromancy 70–150 32%
41 haste Alteration 60–150 40%
42 hex Enchantment 66–162 45%
43 ice storm Summoning 109–255 82%
44 ice wind Conjuration 83–200 60%
45 iceball Conjuration 43–112 25%
46 identify Divination 15–50 0%
47 immobilize Necromancy 58–145 38%
48 impede movement Necromancy 98–212 34%
49 infravision Alteration 49–125 30%
50 insanity Chaos 93–220 68%
51 invisibility Illusion 43–112 25%
52 jinx Chaos 26–75 10%
53 kill Necromancy 300–600 62%
54 lava walk Alteration 89–212 65%
55 leech Necromancy 60–150 25%
56 leech conduit Necromancy 104–245 78%
57 levitation Enchantment 28–80 12%
58 light Illusion 15–50 0%
59 lightning bolt Conjuration 37–100 20%
60 magic bomb Conjuration 97–230 72%
61 magic dart Conjuration 20–50 0%
62 magic lock Alteration 37–100 20%
63 magic message Conjuration 150–450 44%
64 magic unlock Alteration 43–112 25%
65 malediction Necromancy 54–135 34%
66 malignancy Necromancy 93–220 68%
67 momentary darkness Illusion 101–237 75%
68 negation Abjuration 63–155 42%
69 nexus Chaos 250–500 85%
70 Occult Eyes Divination 81–195 58%
71 overpressurize Enchantment 90–215 50%
72 pass door Alteration 72–175 50%
73 pentacle Abjuration 65–150 22%
74 plague Necromancy 75–200 45%
75 plane travel Chaos 350–750 90%
76 poison Alteration 75–150 30%
77 protection from evil Abjuration 24–70 8%
78 protection from good Abjuration 24–70 8%
79 Rabid Mount Alteration 60–150 40%
80 rabid mount Alteration 60–150 40%
81 reanimate Necromancy 150–350 90%
82 recharge item Enchantment 85–202 61%
83 remove curse Abjuration 150–300 65%
84 room shield Abjuration 95–225 70%
85 scribe Fundamental 50–50 0%
86 sense life Divination 43–112 25%
87 shadow armor Necromancy 32–87 15%
88 shadow door Alteration 63–155 42%
89 shadow golem Summoning 95–225 70%
90 shadow imp Summoning 81–195 58%
91 shadow light Conjuration 40–95 14%
92 shield Evocation 36–97 19%
93 shocking grasp Alteration 35–85 5%
94 silence Abjuration 150–250 80%
95 sleep Enchantment 37–100 20%
96 slow Necromancy 118–275 90%
97 slow magic Chaos 116–270 90%
98 spark Alteration 15–50 0%
99 summon Summoning 121–282 93%
100 summon elemental Summoning 112–262 85%
101 summon shade Summoning 112–262 85%
102 swarm Summoning 123–285 94%
103 teleport Summoning 125–300 60%
104 thunderclap Alteration 78–187 55%
105 thunderstorm Summoning 104–245 78%
106 underwater breathing Alteration 72–175 50%
107 unnatural strength Alteration 26–75 10%
108 weaken Alteration 26–75 10%
109 web Conjuration 83–200 60%
110 wizard eye Divination 72–175 50%