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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 archery Weapon 5%
2 bash Combat 35%
3 blind fighting Combat 40%
4 charge Combat 8%
5 dagger Weapon 1%
6 dart Weapon 28%
7 detect traps Technical 45%
8 disarm traps Technical 13%
9 dodge Defense 30%
10 dual wield Combat 100%
11 enhanced damage Combat 45%
12 enhanced endurance Technical 15%
13 exotic Weapon 50%
14 fast healing Technical 20%
15 flail Weapon 1%
16 foraging Technical 5%
17 halberd Weapon 9%
18 hand to hand Combat 1%
19 herbalism Technical 1%
20 hide Technical 30%
21 home on the range Artemancy 55%
22 lance Weapon 1%
23 mace Weapon 1%
24 magical items Mystical 5%
25 meditation Mystical 40%
26 parry Defense 15%
27 perception Technical 1%
28 pike Weapon 8%
29 polearm Weapon 25%
30 raise white flag Technical 63%
31 riding Technical 5%
32 scan Technical 40%
33 second attack Combat 35%
34 shield block Defense 25%
35 snare Technical 25%
36 sneaking Technical 20%
37 spear Weapon 5%
38 staff Weapon 6%
39 strike blow Combat 14%
40 sword Weapon 1%
41 third attack Combat 55%
42 throwing Combat 15%
43 throwing knife Weapon 16%
44 tracking Technical 45%
45 whip Weapon 1%
46 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 augment aura Sanctomancy 163–163 72%
3 aura cleansing Metamancy 325–325 88%
4 bless Invocation 20–62 5%
5 blink Summoning 125–300 35%
6 bubble cluster Summoning 43–112 25%
7 call lightning Evocation 50–120 28%
8 calm Alteration 47–120 28%
9 camouflage Conjuration 57–142 37%
10 cause critical Necromancy 50–150 25%
11 cause light Necromancy 24–70 8%
12 cause serious Necromancy 37–100 20%
13 change sex Alteration 72–175 50%
14 channel faith Conjuration 32–87 15%
15 charm Enchantment 49–125 30%
16 circle of thorns Conjuration 101–237 75%
17 color spray Illusion 37–100 20%
18 concealment Illusion 50–150 20%
19 condemn Abjuration 60–150 40%
20 consecrate armor Enchantment 80–200 60%
21 consecrate food Enchantment 24–70 8%
22 control winds Summoning 101–237 75%
23 counterspell Abjuration 77–185 54%
24 create food Conjuration 41–107 23%
25 create spring Conjuration 49–125 30%
26 create water Conjuration 26–75 10%
27 cure blindness Alteration 60–150 40%
28 cure critical Alteration 49–125 30%
29 cure disease Abjuration 43–112 25%
30 cure light Alteration 34–92 17%
31 cure poison Abjuration 37–100 20%
32 death grip Alteration 55–137 35%
33 detect alignment Divination 20–62 5%
34 detect illusion Divination 82–197 59%
35 detect invisibility Divination 32–87 15%
36 detect magic Divination 15–50 0%
37 dispel magic Abjuration 72–175 50%
38 electrogenic growth Conjuration 46–117 27%
39 endurance of the rhinoceros Vivomancy 84–200 60%
40 enhanced strength Alteration 26–75 10%
41 erase Alteration 72–175 50%
42 excommunicate Enchantment 60–150 40%
43 faerie fire Enchantment 20–62 5%
44 find familiar Summoning 100–100 5%
45 flintstrike Conjuration 51–130 32%
46 fountain Conjuration 250–500 32%
47 frost Conjuration 72–175 50%
48 fungal growth Conjuration 46–117 27%
49 gate travel Chaos 200–425 75%
50 guise of nature Alteration 72–175 50%
51 hands of wind Conjuration 85–202 61%
52 harden exoskeleton Arthropomancy 105–105 40%
53 harm Necromancy 70–150 32%
54 heal Alteration 78–187 55%
55 ice storm Summoning 109–255 82%
56 ice wind Conjuration 83–200 60%
57 iceball Conjuration 43–112 25%
58 identify Divination 15–50 0%
59 infravision Alteration 49–125 30%
60 invisibility Illusion 43–112 25%
61 levitation Enchantment 28–80 12%
62 light Illusion 15–50 0%
63 magic bomb Conjuration 97–230 72%
64 magic carpet Conjuration 400–650 52%
65 magic dart Conjuration 20–50 0%
66 magic lock Alteration 37–100 20%
67 magic message Conjuration 150–450 44%
68 magic unlock Alteration 43–112 25%
69 momentary darkness Illusion 101–237 75%
70 otolithic growth Alteration 89–212 65%
71 plague Necromancy 75–200 45%
72 poison Alteration 75–150 30%
73 protection from evil Abjuration 24–70 8%
74 protection from good Abjuration 24–70 8%
75 read aura Divination 85–185 54%
76 recharge item Enchantment 85–202 61%
77 refresh Alteration 37–100 20%
78 remove curse Abjuration 150–300 65%
79 requiem Alteration 129–300 100%
80 room shield Abjuration 95–225 70%
81 sanctuary Abjuration 89–212 65%
82 scribe Fundamental 50–50 0%
83 sense life Divination 43–112 25%
84 sleep Enchantment 37–100 20%
85 spark Alteration 15–50 0%
86 stone skin Geomancy 123–123 50%
87 summon Summoning 121–282 93%
88 summon mount Summoning 250–500 75%
89 tinnitus Enchantment 72–175 50%
90 tremor Abjuration 43–112 25%
91 web Conjuration 83–200 60%
92 whirlwind Alteration 49–125 30%
93 wind walk Alteration 72–175 50%
94 wizard eye Divination 72–175 50%
95 word of recall Summoning 150–350 35%