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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 bash Combat 35%
2 dagger Weapon 1%
3 enhanced damage Combat 45%
4 flail Weapon 1%
5 hand to hand Combat 1%
6 hide Technical 30%
7 mace Weapon 1%
8 magical items Mystical 5%
9 meditation Mystical 40%
10 nunchaku Weapon 14%
11 perception Technical 1%
12 polearm Weapon 25%
13 shield block Defense 25%
14 staff Weapon 6%
15 whip Weapon 1%
16 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 bar Thought 40–105 22%
3 battlefield medic Metamancy 94–94 34%
4 beacon Enchantment 125–300 22%
5 bless Invocation 20–62 5%
6 call lightning Evocation 50–120 28%
7 calm Alteration 47–120 28%
8 cancellation Thought 150–225 92%
9 cause critical Necromancy 50–150 25%
10 cause light Necromancy 24–70 8%
11 cause serious Necromancy 37–100 20%
12 change sex Alteration 72–175 50%
13 channel faith Conjuration 32–87 15%
14 consecrate food Enchantment 24–70 8%
15 counterspell Abjuration 77–185 54%
16 create food Conjuration 41–107 23%
17 create spring Conjuration 49–125 30%
18 create water Conjuration 26–75 10%
19 cure blindness Alteration 60–150 40%
20 cure critical Alteration 49–125 30%
21 cure disease Abjuration 43–112 25%
22 cure light Alteration 34–92 17%
23 cure poison Abjuration 37–100 20%
24 curse Enchantment 60–150 40%
25 describe Thought 15–50 0%
26 desecrate armor Enchantment 65–160 44%
27 detect illusion Divination 82–197 59%
28 detect invisibility Divination 32–87 15%
29 disequilibriate Thought 72–175 50%
30 disrupt sight Thought 49–125 30%
31 domination Thought 49–125 30%
32 elemental shield Enchantment 100–225 80%
33 erase Alteration 72–175 50%
34 esp Thought 31–85 14%
35 faerie fire Enchantment 20–62 5%
36 find familiar Summoning 100–100 5%
37 float Thought 24–70 8%
38 force field Thought 23–67 7%
39 forget Thought 112–262 85%
40 fountain Conjuration 250–500 32%
41 gate travel Chaos 200–425 75%
42 geisteblitz Thought 66–162 45%
43 harm Necromancy 70–150 32%
44 heal Alteration 78–187 55%
45 ice storm Summoning 109–255 82%
46 identify Divination 15–50 0%
47 induce aggression Thought 95–180 44%
48 irritation Thought 32–87 15%
49 knock Thought 40–105 22%
50 light Illusion 15–50 0%
51 magic carpet Conjuration 400–650 52%
52 memory drain Thought 89–212 65%
53 mental disruption Thought 116–270 88%
54 mesmerize Thought 72–175 10%
55 mimic Thought 49–125 30%
56 mind shield Thought 79–190 56%
57 nullification field Thought 150–350 91%
58 pense Thought 19–60 4%
59 plague Necromancy 75–200 45%
60 poison Alteration 75–150 30%
61 protection from evil Abjuration 24–70 8%
62 protection from good Abjuration 24–70 8%
63 pyrokinesis Thought 70–170 48%
64 read aura Divination 85–185 54%
65 reanimate Necromancy 150–350 90%
66 refresh Alteration 37–100 20%
67 remove curse Abjuration 150–300 65%
68 resurrect Alteration 400–600 92%
69 sanctuary Abjuration 89–212 65%
70 scribe Fundamental 50–50 0%
71 sense life Divination 43–112 25%
72 sensory enhancement Thought 54–135 34%
73 spook Thought 60–150 40%
74 summon Summoning 121–282 93%
75 summon shade Summoning 112–262 85%
76 telekinesis Thought 97–230 72%
77 telekinetic bash Thought 49–125 30%
78 telekinetic explosion Thought 160–425 70%
79 telekinetic pierce Thought 52–132 33%
80 telekinetic punch Thought 16–52 1%
81 telekinetic shield Thought 79–190 56%
82 telekinetic slash Thought 66–162 45%
83 telekinetic wave Thought 200–450 65%
84 telesmatic force Thought 60–150 40%
85 teleview Thought 95–225 70%
86 thunderstorm Summoning 104–245 78%
87 totem Summoning 101–237 75%
88 transference Thought 59–147 39%
89 tremor Abjuration 43–112 25%