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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 backstab Combat 10%
4 bash Combat 35%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 commit forgery Mystical 7%
9 dagger Weapon 1%
10 dart Weapon 28%
11 decipher Mystical 44%
12 detect traps Technical 45%
13 detect truth Veritamancy 55%
14 disarm traps Technical 13%
15 dodge Defense 30%
16 enhanced damage Combat 45%
17 enhanced fireshield Mystical 50%
18 evasion Defense 25%
19 exotic Weapon 50%
20 flail Weapon 1%
21 grapple Combat 22%
22 hand to hand Combat 1%
23 herald bloodthirst Mystical 5%
24 herald death Mystical 5%
25 hide Technical 30%
26 hook Weapon 9%
27 kick Combat 10%
28 lock picking Technical 35%
29 lore Mystical 30%
30 mace Weapon 1%
31 magical items Mystical 5%
32 magical wand Weapon 68%
33 marksmanship Weapon 60%
34 maul Weapon 40%
35 meditation Mystical 40%
36 nunchaku Weapon 14%
37 parry Defense 15%
38 peek Technical 45%
39 perception Technical 1%
40 polearm Weapon 25%
41 scan Technical 40%
42 second attack Combat 35%
43 second defense Defense 45%
44 shield block Defense 25%
45 snare Technical 25%
46 sneaking Technical 20%
47 spear Weapon 5%
48 stealing Technical 40%
49 sword Weapon 1%
50 third attack Combat 55%
51 throwing Combat 15%
52 throwing axe Weapon 16%
53 throwing knife Weapon 16%
54 throwing spear Weapon 16%
55 throwing star Weapon 16%
56 tracking Technical 45%
57 two-handed axe Weapon 29%
58 two-handed sword Weapon 40%
59 visualization Mystical 50%
60 whip Weapon 1%
61 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 air blast Aeromancy 266–266 50%
3 air halo Aeromancy 222–222 50%
4 augment aura Sanctomancy 163–163 72%
5 aura cleansing Metamancy 325–325 88%
6 bar Thought 40–105 22%
7 bathe Enchantment 72–175 50%
8 bless Invocation 20–62 5%
9 bubble cluster Summoning 43–112 25%
10 buffet Chaos 72–175 50%
11 call lightning Evocation 50–120 28%
12 calm Alteration 47–120 28%
13 cancellation Thought 150–225 92%
14 cause critical Necromancy 50–150 25%
15 cause light Necromancy 24–70 8%
16 cause serious Necromancy 37–100 20%
17 chain lightning Evocation 175–400 90%
18 change sex Alteration 72–175 50%
19 channel faith Conjuration 32–87 15%
20 condemn Abjuration 60–150 40%
21 consecrate armor Enchantment 80–200 60%
22 consecrate food Enchantment 24–70 8%
23 counterspell Abjuration 77–185 54%
24 create food Conjuration 41–107 23%
25 create spring Conjuration 49–125 30%
26 create water Conjuration 26–75 10%
27 cure blindness Alteration 60–150 40%
28 cure critical Alteration 49–125 30%
29 cure disease Abjuration 43–112 25%
30 cure light Alteration 34–92 17%
31 cure mutilation Alteration 49–125 30%
32 cure poison Abjuration 37–100 20%
33 cursed fog Conjuration 110–257 83%
34 damage absorption Conjuration 112–262 85%
35 damnation Chaos 55–137 35%
36 describe Thought 15–50 0%
37 detect alignment Divination 20–62 5%
38 detect illusion Divination 82–197 59%
39 detect invisibility Divination 32–87 15%
40 detect lore Veritamancy 88–88 31%
41 diseased cloud Evocation 150–350 88%
42 disequilibriate Thought 72–175 50%
43 displacement Illusion 72–175 50%
44 disrupt sight Thought 49–125 30%
45 domination Thought 49–125 30%
46 ember carom Enchantment 72–175 50%
47 erase Alteration 72–175 50%
48 esp Thought 31–85 14%
49 excommunicate Enchantment 60–150 40%
50 float Thought 24–70 8%
51 force field Thought 23–67 7%
52 forget Thought 112–262 85%
53 fountain Conjuration 250–500 32%
54 frenzy Alteration 119–277 91%
55 frostborne Enchantment 55–137 35%
56 gate travel Chaos 200–425 75%
57 geisteblitz Thought 66–162 45%
58 harm Necromancy 70–150 32%
59 heal Alteration 78–187 55%
60 ice whip Evocation 145–325 80%
61 identify Divination 15–50 0%
62 illumination Divination 72–175 50%
63 induce aggression Thought 95–180 44%
64 irritation Thought 32–87 15%
65 knock Thought 40–105 22%
66 landslide Evocation 144–350 50%
67 lava cloak Enchantment 125–225 50%
68 lava walk Alteration 89–212 65%
69 light Illusion 15–50 0%
70 lightning shroud Conjuration 101–237 75%
71 magic carpet Conjuration 400–650 52%
72 magnetic field Alteration 72–175 50%
73 megalith Summoning 72–175 50%
74 memory drain Thought 89–212 65%
75 mental disruption Thought 116–270 88%
76 mesmerize Thought 72–175 10%
77 mimic Thought 49–125 30%
78 mind shield Thought 79–190 56%
79 monument Summoning 72–175 50%
80 mutilate Alteration 49–125 30%
81 necromancers guile Necromancy 72–175 50%
82 nullification field Thought 150–350 91%
83 pense Thought 19–60 4%
84 plague Necromancy 75–200 45%
85 poison Alteration 75–150 30%
86 poison gas Conjuration 94–222 69%
87 protection from evil Abjuration 24–70 8%
88 protection from good Abjuration 24–70 8%
89 pustulate Alteration 72–175 50%
90 pyrokinesis Thought 70–170 48%
91 quicksand Alteration 72–175 50%
92 read aura Divination 85–185 54%
93 reflective fireball Evocation 185–400 90%
94 refresh Alteration 37–100 20%
95 remove curse Abjuration 150–300 65%
96 requiem Alteration 129–300 100%
97 sanctuary Abjuration 89–212 65%
98 scribe Fundamental 50–50 0%
99 sense life Divination 43–112 25%
100 sensory enhancement Thought 54–135 34%
101 soul sacrifice Conjuration 97–230 72%
102 spook Thought 60–150 40%
103 summon Summoning 121–282 93%
104 swarm Summoning 123–285 94%
105 telekinesis Thought 97–230 72%
106 telekinetic bash Thought 49–125 30%
107 telekinetic explosion Thought 160–425 70%
108 telekinetic pierce Thought 52–132 33%
109 telekinetic punch Thought 16–52 1%
110 telekinetic shield Thought 79–190 56%
111 telekinetic slash Thought 66–162 45%
112 telekinetic wave Thought 200–450 65%
113 telesmatic force Thought 60–150 40%
114 teleview Thought 95–225 70%
115 transference Thought 59–147 39%
116 tremor Abjuration 43–112 25%
117 warp Summoning 117–272 89%
118 waterspout Evocation 144–350 50%
119 word of recall Summoning 150–350 35%