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Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 archery Weapon 5%
3 ascendance Velocimancy 5%
4 backstab Combat 10%
5 blind fighting Combat 40%
6 bola Weapon 58%
7 boomerang Weapon 55%
8 dagger Weapon 1%
9 dart Weapon 28%
10 detect traps Technical 45%
11 detect truth Veritamancy 55%
12 disarm traps Technical 13%
13 dodge Defense 30%
14 enhanced damage Combat 45%
15 enhanced endurance Technical 15%
16 enhanced fireshield Mystical 50%
17 exotic Weapon 50%
18 flail Weapon 1%
19 foraging Technical 5%
20 hand to hand Combat 1%
21 herald bloodthirst Mystical 5%
22 herald death Mystical 5%
23 herbalism Technical 1%
24 hide Technical 30%
25 kick Combat 10%
26 lock picking Technical 35%
27 lore Mystical 30%
28 magical items Mystical 5%
29 magical wand Weapon 68%
30 marksmanship Weapon 60%
31 maul Weapon 40%
32 meditation Mystical 40%
33 music Mystical 5%
34 nunchaku Weapon 14%
35 parry Defense 15%
36 peek Technical 45%
37 perception Technical 1%
38 polearm Weapon 25%
39 scan Technical 40%
40 scythe Weapon 7%
41 second attack Combat 35%
42 second defense Defense 45%
43 shield block Defense 25%
44 snare Technical 25%
45 sneaking Technical 20%
46 spear Weapon 5%
47 staff Weapon 6%
48 stealing Technical 40%
49 sword Weapon 1%
50 third attack Combat 55%
51 throwing Combat 15%
52 throwing axe Weapon 16%
53 throwing knife Weapon 16%
54 throwing spear Weapon 16%
55 throwing star Weapon 16%
56 tracking Technical 45%
57 two-handed axe Weapon 29%
58 two-handed sword Weapon 40%
59 visualization Mystical 50%
60 whip Weapon 1%
61 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 air blast Aeromancy 266–266 50%
2 air halo Aeromancy 222–222 50%
3 bathe Enchantment 72–175 50%
4 beacon Enchantment 125–300 22%
5 blindness Illusion 55–137 35%
6 blink Summoning 125–300 35%
7 buffet Chaos 72–175 50%
8 calm Alteration 47–120 28%
9 camouflage Conjuration 57–142 37%
10 chain lightning Evocation 175–400 90%
11 charm Enchantment 49–125 30%
12 chill touch Necromancy 20–62 5%
13 circle of thorns Conjuration 101–237 75%
14 color spray Illusion 37–100 20%
15 concealment Illusion 50–150 20%
16 confusion Chaos 89–212 65%
17 control winds Summoning 101–237 75%
18 convocation Conjuration 33–90 16%
19 counterspell Abjuration 77–185 54%
20 create food Conjuration 41–107 23%
21 create spring Conjuration 49–125 30%
22 create water Conjuration 26–75 10%
23 cure mutilation Alteration 49–125 30%
24 curse Enchantment 60–150 40%
25 cursed fog Conjuration 110–257 83%
26 damage absorption Conjuration 112–262 85%
27 damnation Chaos 55–137 35%
28 deafen Chaos 50–100 15%
29 death grip Alteration 55–137 35%
30 delay reincarnation Necromancy 128–297 99%
31 detect illusion Divination 82–197 59%
32 detect invisibility Divination 32–87 15%
33 detect lore Veritamancy 88–88 31%
34 detect magic Divination 15–50 0%
35 diseased cloud Evocation 150–350 88%
36 disjunction Necromancy 175–400 99%
37 dispel magic Abjuration 72–175 50%
38 displacement Illusion 72–175 50%
39 eldritch blast Chaosmancy 206–206 77%
40 electrogenic growth Conjuration 46–117 27%
41 ember carom Enchantment 72–175 50%
42 endurance of the rhinoceros Vivomancy 84–200 60%
43 enhanced strength Alteration 26–75 10%
44 erase Alteration 72–175 50%
45 evil eye Chaos 23–67 7%
46 faerie fire Enchantment 20–62 5%
47 famine Necromancy 66–162 45%
48 fatigue Necromancy 65–150 35%
49 find familiar Summoning 100–100 5%
50 flintstrike Conjuration 51–130 32%
51 frenzy Alteration 119–277 91%
52 frost Conjuration 72–175 50%
53 frostborne Enchantment 55–137 35%
54 fungal growth Conjuration 46–117 27%
55 guise of nature Alteration 72–175 50%
56 hands of wind Conjuration 85–202 61%
57 harden exoskeleton Arthropomancy 105–105 40%
58 harm Necromancy 70–150 32%
59 hex Enchantment 66–162 45%
60 ice storm Summoning 109–255 82%
61 ice whip Evocation 145–325 80%
62 ice wind Conjuration 83–200 60%
63 iceball Conjuration 43–112 25%
64 identify Divination 15–50 0%
65 illumination Divination 72–175 50%
66 immobilize Necromancy 58–145 38%
67 impede movement Necromancy 98–212 34%
68 infravision Alteration 49–125 30%
69 insanity Chaos 93–220 68%
70 invisibility Illusion 43–112 25%
71 jinx Chaos 26–75 10%
72 landslide Evocation 144–350 50%
73 lava cloak Enchantment 125–225 50%
74 lava walk Alteration 89–212 65%
75 leech Necromancy 60–150 25%
76 leech conduit Necromancy 104–245 78%
77 levitation Enchantment 28–80 12%
78 light Illusion 15–50 0%
79 lightning shroud Conjuration 101–237 75%
80 magic bomb Conjuration 97–230 72%
81 magic dart Conjuration 20–50 0%
82 magic lock Alteration 37–100 20%
83 magic message Conjuration 150–450 44%
84 magic unlock Alteration 43–112 25%
85 magnetic field Alteration 72–175 50%
86 malediction Necromancy 54–135 34%
87 malignancy Necromancy 93–220 68%
88 megalith Summoning 72–175 50%
89 momentary darkness Illusion 101–237 75%
90 monument Summoning 72–175 50%
91 mutilate Alteration 49–125 30%
92 necromancers guile Necromancy 72–175 50%
93 negation Abjuration 63–155 42%
94 Occult Eyes Divination 81–195 58%
95 otolithic growth Alteration 89–212 65%
96 pentacle Abjuration 65–150 22%
97 plague Necromancy 75–200 45%
98 poison Alteration 75–150 30%
99 poison gas Conjuration 94–222 69%
100 protection from evil Abjuration 24–70 8%
101 protection from good Abjuration 24–70 8%
102 pustulate Alteration 72–175 50%
103 quicksand Alteration 72–175 50%
104 reanimate Necromancy 150–350 90%
105 recharge item Enchantment 85–202 61%
106 reflective fireball Evocation 185–400 90%
107 remove curse Abjuration 150–300 65%
108 room shield Abjuration 95–225 70%
109 scribe Fundamental 50–50 0%
110 sense life Divination 43–112 25%
111 shadow armor Necromancy 32–87 15%
112 shadow door Alteration 63–155 42%
113 shadow golem Summoning 95–225 70%
114 shadow imp Summoning 81–195 58%
115 shadow light Conjuration 40–95 14%
116 sleep Enchantment 37–100 20%
117 soul sacrifice Conjuration 97–230 72%
118 spark Alteration 15–50 0%
119 stone skin Geomancy 123–123 50%
120 summon Summoning 121–282 93%
121 summon mount Summoning 250–500 75%
122 summon shade Summoning 112–262 85%
123 swarm Summoning 123–285 94%
124 tinnitus Enchantment 72–175 50%
125 warp Summoning 117–272 89%
126 waterspout Evocation 144–350 50%
127 web Conjuration 83–200 60%
128 whirlwind Alteration 49–125 30%
129 wind walk Alteration 72–175 50%
130 wizard eye Divination 72–175 50%