skip navigation

Welcome, Guest [log in · register]
Cwn Annwn

Skill list

[ # ] [ Proficiency Name ] [ Type ] [ Cmplx ]
1 acrobatics Defense 50%
2 ascendance Velocimancy 5%
3 bash Combat 35%
4 blind fighting Combat 40%
5 dagger Weapon 1%
6 deadeye Defense 33%
7 detect traps Technical 45%
8 dodge Defense 30%
9 enhanced damage Combat 45%
10 exotic Weapon 50%
11 feign death Defense 58%
12 feign illness Defense 40%
13 feign knowledge Mystical 18%
14 feign love Technical 66%
15 feign presence Technical 26%
16 flail Weapon 1%
17 hand to hand Combat 1%
18 herald bloodthirst Mystical 5%
19 herald death Mystical 5%
20 herbalism Technical 1%
21 hide Technical 30%
22 hook Weapon 9%
23 kick Combat 10%
24 lore Mystical 30%
25 mace Weapon 1%
26 magical items Mystical 5%
27 marksmanship Weapon 60%
28 martial arts Technical 65%
29 meditation Mystical 40%
30 nunchaku Weapon 14%
31 parry Defense 15%
32 peek Technical 45%
33 perception Technical 1%
34 polearm Weapon 25%
35 raise dukes Combat 35%
36 raise hell Defense 76%
37 raise stakes Combat 67%
38 scan Technical 40%
39 scythe Weapon 7%
40 second attack Combat 35%
41 second defense Defense 45%
42 shield block Defense 25%
43 slit armor Technical 22%
44 slit purse Technical 30%
45 slit tendon Combat 1%
46 slit throat Combat 10%
47 spear Weapon 5%
48 staff Weapon 6%
49 strike a match Combat 34%
50 strike at the heart Combat 33%
51 strike blow Combat 14%
52 strike down Combat 43%
53 strike of death Combat 90%
54 strike of pain Combat 11%
55 sword Weapon 1%
56 third attack Combat 55%
57 throwing Combat 15%
58 throwing axe Weapon 16%
59 throwing spear Weapon 16%
60 whip Weapon 1%
61 yo-yo Weapon 13%
[ # ] [ Spell Name ] [ School ] [ SP ] [ Cmplx ]
1 abjure Astromancy 202–202 75%
2 arcane blast Chaosmancy 231–231 88%
3 beacon Enchantment 125–300 22%
4 bless Invocation 20–62 5%
5 blindness Illusion 55–137 35%
6 blink Summoning 125–300 35%
7 calm Alteration 47–120 28%
8 cause light Necromancy 24–70 8%
9 cause serious Necromancy 37–100 20%
10 change sex Alteration 72–175 50%
11 charm Enchantment 49–125 30%
12 circle of fire Conjuration 101–237 75%
13 color spray Illusion 37–100 20%
14 combat blink Summoning 81–195 58%
15 concentration Metamancy 49–125 30%
16 conjure elemental Papyrimancy 187–187 85%
17 control winds Summoning 101–237 75%
18 counterspell Abjuration 77–185 54%
19 cure blindness Alteration 60–150 40%
20 cure disease Abjuration 43–112 25%
21 cure light Alteration 34–92 17%
22 cure poison Abjuration 37–100 20%
23 cure serious Alteration 37–100 20%
24 curse Enchantment 60–150 40%
25 death grip Alteration 55–137 35%
26 detect alignment Divination 20–62 5%
27 detect illusion Divination 82–197 59%
28 detect invisibility Divination 32–87 15%
29 detect magic Divination 15–50 0%
30 dispel area Abjuration 101–237 75%
31 dispel magic Abjuration 72–175 50%
32 energy drain Necromancy 78–187 55%
33 enervation Necromancy 100–225 67%
34 erase Alteration 72–175 50%
35 faerie fire Enchantment 20–62 5%
36 fireball Conjuration 43–112 25%
37 flame wind Alteration 86–205 62%
38 frost Conjuration 72–175 50%
39 gate travel Chaos 200–425 75%
40 goliath Morphomancy 92–92 33%
41 hands of wind Conjuration 85–202 61%
42 haste Alteration 60–150 40%
43 ice storm Summoning 109–255 82%
44 ice wind Conjuration 83–200 60%
45 iceball Conjuration 43–112 25%
46 identify Divination 15–50 0%
47 infravision Alteration 49–125 30%
48 invisibility Illusion 43–112 25%
49 kill Necromancy 300–600 62%
50 lava walk Alteration 89–212 65%
51 levitation Enchantment 28–80 12%
52 lift malison Vivomancy 105–105 40%
53 light Illusion 15–50 0%
54 lightning bolt Conjuration 37–100 20%
55 lightning pursuit Abjuration 77–77 25%
56 magic bomb Conjuration 97–230 72%
57 magic dart Conjuration 20–50 0%
58 magic lock Alteration 37–100 20%
59 magic message Conjuration 150–450 44%
60 magic unlock Alteration 43–112 25%
61 mental clarity Enchantment 72–175 50%
62 momentary darkness Illusion 101–237 75%
63 multiply magic Enchantment 123–285 94%
64 nexus Chaos 250–500 85%
65 overpressurize Enchantment 90–215 50%
66 pass door Alteration 72–175 50%
67 phalanx Conjuration 43–112 25%
68 plague Necromancy 75–200 45%
69 plane travel Chaos 350–750 90%
70 poison Alteration 75–150 30%
71 pressure points Papyrimancy 92–92 25%
72 protection from evil Abjuration 24–70 8%
73 protection from good Abjuration 24–70 8%
74 Rabid Mount Alteration 60–150 40%
75 rabid mount Alteration 60–150 40%
76 recharge item Enchantment 85–202 61%
77 remote sensing Thought 49–125 30%
78 remove curse Abjuration 150–300 65%
79 repulsion Conjuration 109–255 82%
80 resurrect Alteration 400–600 92%
81 room shield Abjuration 95–225 70%
82 sanctuary Abjuration 89–212 65%
83 scribe Fundamental 50–50 0%
84 sense life Divination 43–112 25%
85 shield Evocation 36–97 19%
86 shocking grasp Alteration 35–85 5%
87 silence Abjuration 150–250 80%
88 sleep Enchantment 37–100 20%
89 slow Necromancy 118–275 90%
90 slow magic Chaos 116–270 90%
91 spark Alteration 15–50 0%
92 spell shield Abjuration 95–225 70%
93 summon elemental Summoning 112–262 85%
94 teleport Summoning 125–300 60%
95 thunderclap Alteration 78–187 55%
96 thunderstorm Summoning 104–245 78%
97 tremor Abjuration 43–112 25%
98 underwater breathing Alteration 72–175 50%
99 unnatural strength Alteration 26–75 10%
100 weaken Alteration 26–75 10%
101 web Conjuration 83–200 60%
102 wizard eye Divination 72–175 50%