Saprotrophy
Skill: SAPROTROPHY
School: Anthropomancy
Complexity: 3%
Target: Self
SP Cost: 66 – 104
Classes that acquire this proficiency:
None
Description:
Saprotrophy describes the general biological process of organisms consuming dead tissue and converting it into energy for themselves. Fungi are particularly adept at this, and sporefolk have mastered this process in order to heal themselves. As sporefolk are much larger than normal mushrooms, they derive commensurately less benefit from the process, and will heal an amount proportional to the number of bodies in the room. If the sporefolk is blind, their blindness will instead be reduced by an amount commensurate to the number of corpses in the room, instead.
Mobiles known to provide training in this proficiency:
*This proficiency is trained in The Coral Keep by the mob 'Humpback Inkcap'.
School: Anthropomancy
Complexity: 3%
Target: Self
SP Cost: 66 – 104
Classes that acquire this proficiency:
None
Description:
Saprotrophy describes the general biological process of organisms consuming dead tissue and converting it into energy for themselves. Fungi are particularly adept at this, and sporefolk have mastered this process in order to heal themselves. As sporefolk are much larger than normal mushrooms, they derive commensurately less benefit from the process, and will heal an amount proportional to the number of bodies in the room. If the sporefolk is blind, their blindness will instead be reduced by an amount commensurate to the number of corpses in the room, instead.
Mobiles known to provide training in this proficiency:
*This proficiency is trained in The Coral Keep by the mob 'Humpback Inkcap'.